Inspired based in the Philippine context, this application is designed to concentrate on teaching children aged 5 and above about science and history in the country. Its goal is to aid their development and to sharpen their minds and fostering creativity.
Take Note: The creator of UNISCI (Universal Science) intends to initiate the process in a straightforward manner and increase their learning.
It has established modern learning using technology in sign languages essential to communicate with those with exceptional disabilities, specifically deaf and mute children that lowest range age at 5 years old.
Take Note: The developer of HANME UP wants to start from the beginning in a simple way that the end user will eventually grow someday.
Capstone Entitled - "Liberty’s Path: A Development of a Unity-Based Educational Escape Room Game for Teaching Araling Panlipunan to Grade 8 Students at San Diego Parochial School in Valenzuela City"
An 2.5D educational escape room game that combines historical puzzles with a web-based teacher monitoring board to support engaging world history lessons in AP 8.
Most of the work featured here comes from my final project for our Introduction to Computing subject. It is a compilation of the tickets I created using the three core MS Office apps. Each piece represents the knowledge and skills I gained throughout the subject, from creating well-formatted documents and presentations to organizing and analyzing data.
While these tickets may not have the biggest "wow" factor or be perfect, I am genuinely proud of what I accomplished. Each one required time, patience, and continuous learning, helping me improve my skills along the way. This collection reflects not only what I learned but also my dedication to growing and doing my best in every tickets I complete.